#ifndef _RST_TYPE_H
#define _RST_TYPE_H

#include "global.h"
#include "Point3D.h"

class RSTType
{
public:
	RSTType(void);
	~RSTType(void);
	RSTType(int rstType,Point3D movement);
	RSTType(int rstType,Point3D movement,Point3D scale, Point3D rotateAxis,double rotateAngle);

public:
	int g_rstType;
	Point3D g_movement;
	Point3D g_scale;
	Point3D g_rotateAxis;
	double g_rotateAngle;
};

#endif